THE EFFECT OF ILLUSTRATIONS ON CHILD PERCEPTION THROUGH DESIGNING INFORMATION DISPLAY SYSTEMS IN MUSEUMS OF ALL KINDS

Document Type : Research Papers

Authors

1 Department of Printed Design, Faculty of Fine Arts, Alexandria University, Egypt

2 Department of Graphic, College of Art and Design, Pharos University, Egypt

Abstract

Museums in most countries of the world are a platform for culture, science and art throughout the ages, and it is one of the
educational and cultural means of communication that provides the visitor with an abundant experience of information, ideas, and
scientific, artistic and aesthetic values. The Children's Museum is the laboratory in which a young child can satisfy his natural
interests with arts, sciences, beauty and creativity. The International Museums Council has adopted the idea of children's museums.
Therefore, we must pay attention to introducing the Egyptian child to his identity and the history of his ancestors. All these museums
aim in the interest of children in the first place, as they help them to acquire facts, experiences and skills that are not achieved for
them outside it through automatic learning and free play, and to achieve learning through exploration and provide an encouraging
environment. With the rapid technological advancements that have occurred in the field of computers, so-called virtual museums
have emerged, which provide children with digital information in a way that suits their abilities and needs by exploring and
presenting multiple sources of information, through which the child learns self-learning that will allow them to learn about other
museums in all countries of the world. Without them having to go to it, because of the importance of realistic and virtual museums
in the lives of our children and considering them a basic source for increasing their historical, geographical, artistic, literary and
scientific information, and because it is the source of their formal and informal education, the study confirms the need to train
specialists who have the ability to educational and artistic production of electronic or virtual museum content, and to create
Cooperative frameworks in educational institutions through which museum gates can be opened to be windows to many museums.


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